The formula is the same for Deadly Strike and Crushing Blow. Thus, the Chance to cause Open Wounds is 81.6% in this instance.

The maximum amount of sockets an item can roll with depends on the iLevel of the item. (1-0.9)(1-0.6)(1-0.33)=0.183, so 18.3%. (Hel+El+Vex+Ort+Gul) 5 socket Swords/Axes, 100% Chance To Cast Level 44 Chain Lightning When You Die. The chances on the items dont add up, and you can never reach 100% unless your item has 100% chance on it. (Jah+Mal+Jah+Sur+Jah+Ber) 6 Socket Swords/Hammers/Axes, 6% Chance To Cast Level 11 Fade When Struck. 9% Chance To Cast Level 11 Frozen Orb On Striking. Champions will have an mLevel of aLevel+2, Uniques and their minions aLevel+3, and Super Uniques will have a predefined mLevel. Duress is your go-to armor for inflicting Crushing Blows and Open Wounds. It is especially useful for Melee Paladin builds. It will also help you by inflicting Open Wounds. This recipes will not work for low or superior quality items. You can also add sockets with the following horadric cube recipe. A superior Claymore can spawn with 2 of the following bonuses, +5% to +15% Enhanced Damage, Increase Maximum Durability 10% to 15%, or +1 to +3 to Attack Rating. Gore Rider is usually the most useful Boots for melee Builds due to its damage boosts. How does FHR, FBR and FCR work? Calculating your Open Wounds, Deadly Strike and Crushing Blow chances are fairly simple and you can do it on your own. Patch 2.4 and Ladder Release Date Confirmed! Larzuk will always add 4 sockets (if the iLevel is high enough), the maximum. Chaos is a necessary weapon for WW Assassins. I primarily suggest it as a PvP item! Obedience is a great budget Merc Weapon that will allow your Act 2 Mercenary to cause a lot of damage. Transmute low quality weapon, an Eld rune, and a chipped gem to create normal quality weapon of the same type.

This recipes will add between 1 and 4 sockets to the item. It can be especially useful when dual wielding! The iLevel is equal to the monster level (mLevel) the item dropped from, the mLevel is equal to the area level (aLevel). Infinity is the go-to item if you want your Act 2 Merc to cause Crushing Blows! In the game, each second consists of 25. 30% Chance To Cast Level 21 Enchant When You Kill An Enemy. Death is a useful Runeword for any melee builds due to its Deadly Strike Chance. You can add sockets to a Claymore by giving the item to Larzuk as a quest reward. Kingslayer is primarily used to gain the Vengeance attacking skill, but it also helps a great deal with Crushing Blow and Open Wounds! Crafted Blood belts are useful for melee builds due their Open Wounds Chance. Stormlash is a useful weapon not only due to its Crushing Blow chance, but it also has a 15% Chance to cast Static Field which acts similarly to Crushing Blows against Bosses. Guillame is the go-to help for increasing your Deadly Strike and Crushing Blow Chances. For example if you wear a Gore Rider which has 10% Chance of Open Wounds, a Toothrow Armor which has 40% Chance of Open Wounds, and a Fury Sword which has 66% Chance of Open Wounds, your chance of not causing open wounds is Highlord is a useful amulet for any Melee build to increase your Deadly Strike Chances. Adds 3-14 Cold Damage Cold Duration 3 Seconds, 11% Chance To Cast Level 9 Charged Bolt On Striking, Adds 37-133 Cold Damage 2 sec. Duration (Normal), 25% Chance To Cast Level 18 Glacial Spike On Attack, +(0.5 per Character Level) 0.5-49.5% Deadly Strike (Based on Character Level), -(45-55)% To Enemy Lightning Resistance (varies), 0.5-49.5 To Vitality (Based on Character Level), 10% Chance To Cast Level 18 Life Tap On Striking, 20% Chance To Cast Level 20 Charged Bolt On Attack, +(0.5 per character level) 0.5-49.5% Chance of Getting Magic Items (Based on Character Level), Adds 3-14 Cold Damage 3 Second Duration (Normal), + (0.375 Per Character Level) 0-37 % Deadly Strike (Based On Character Level), 20% Chance To Cast Level 18 Tornado On Striking, 15% Chance To Cast Level 10 Static Field On Striking, The following tables contain the Faster Hit Recovery, Faster Block Rate and Faster Cast Rate breakpoints for every character class. 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy. WW Assassins can greatly benefit from it! Fury is a great runeword for causing open wounds and deadly strike. Crafted Blood gloves are the way to go if you want to have Crushing Blow on your Gloves! Last wish is a great item for any melee builds to cause Crushing Blows! 20% Chance To Cast Level 15 Decrepify On Striking, Level 16-18 Sanctuary Aura When Equipped (varies), 15% Chance To Cast Level 13 Frozen Orb On Striking, 18% Chance To Cast Level 20 Ice Blast On Striking, 10% Chance To Cast Level 17 Chain Lightning On Striking, 7% Chance To Cast Level 13 Static Field On Striking, 30% Chance To Cast Level 20 Bone Spirit On Striking, 20% Chance To Cast Level 15 Chilling Armor when Struck, +((8-12)*0.125*Clvl) To Life (Based on Character Level) (varies), 10% Chance To Cast Level 9 Tornado On Striking, 100% Chance To Cast level 40 Blaze When You Level-up, 40% Chance To Cast Level 22 Firestorm On Striking, Level 10-15 Redemption Aura When Equipped (varies), 100% Chance To Cast Level 36 Blaze When You Level-Up, 100% Chance To Cast Level 48 Meteor When You Die, 25% Chance to Cast Level 15 Poison Nova On Striking, 20% Chance to Cast Level 12 Lower Resist When Struck, Level 13-17 Cleansing Aura When Equipped (varies), 0.3% (0-29.7) Deadly Strike (Based on Character Level), The Countess, Where to Find and How to Farm. It is useful for Mercs and any Crushing Blow based build. Transmute normal weapon, a Ral rune, an Amn rune, and a Perfect Amethyst to create a socketed weapon of the same type. How Is Damage Reduction Calculated and in what Order, Everything You Need to Know about the Hellforge. The game will roll a 6 sided dice, if it rolls higher than 4, the maximum amount of sockets is chosen. Goblin Toe is the go-to Boots for Crushing Blow based builds! Black is a good ladder starter runewords mainly for Smiters and Zealers due to its high Crushing Blow! Save my name, email, and website in this browser for the next time I comment. If you want to make sure you inflict Open Wounds with every strike, Malice is a great runeword. +51-100 to Attack Rating vs Demons, Damage: +26-50% vs Demons, Axes, Bows, Crossbows, Daggers, Javelins, Maces, Polearms, Hammers, Scepters, Spears, Staves, Swords, Throwing Weapons, Circlets, 1 Handed Axe, 2 Handed Axe, Clubs, 1 Handed Hammers, 2 Handed Hammers, 1 Handed Swords, 2 Handed Swords, Amazon Bows, Amazon Spears, Amazon Javelins, Assassin Katars, +151-200 to Attack Rating vs Demons, Damage: +101-150% vs Demons, Axes, Bows, Crossbows, Daggers, Javelins, Maces, Polearms, Hammers, Scepters, Spears, Staves, Swords, Throwing Weapons, 1 Handed Axe, 2 Handed Axe, Clubs, 1 Handed Hammers, 2 Handed Hammers, 1 Handed Swords, 2 Handed Swords, Amazon Bows, Amazon Spears, Amazon Javelins, Assassin Katars, Axes, Bows, Crossbows, Daggers, Javelins, Maces, Polearms, Hammers, Scepters, Spears, Swords, Throwing Weapons, Circlets, Gloves, Amulets, Rings, 1 Handed Axe, 2 Handed Axe, Clubs, 1 Handed Hammers, 2 Handed Hammers, 1 Handed Swords, 2 Handed Swords, Amazon Bows, Amazon Spears, Amazon Javelins, Assassin Katars, +300-400 to Attack Rating vs Demons, Damage: +201-300% vs Demons, +25-75 to Attack Rating vs Undead, Damage: +25-75% vs Undead, +25-50 To Attack Rating vs Demons, +25-40% Damage vs Demons, +326-450 to Attack Rating vs Undead, Damage: +276-350% vs Undead, +201-300 to Attack Rating vs Demons, Damage: +151-200% vs Demons, Axes, Bows, Crossbows, Daggers, Javelins, Maces, Polearms, Hammers, Scepters, Spears, Swords, Throwing Weapons, 1 Handed Axe, 2 Handed Axe, Clubs, 1 Handed Hammers, 2 Handed Hammers, 1 Handed Swords, 2 Handed Swords, Amazon Bows, Amazon Spears, Amazon Javelins, Assassin Katars, +10-20 To Attack Rating +1-3 To Maximum Damage, +10-20 To Attack Rating, +1-3 To Maximum Damage, + (16.5 Per Character Level) 16.5-1633.5 To Attack Rating / + (0.5 Per Character Level) 0.5-49.5 To Maximum Damage (Based On Character Level), +251-300 to Attack Rating, Damage: +151-200%, +251-325 to Attack Rating vs Undead, Damage: +201-275% vs Undead, +121-150 to Attack Rating, Damage: +81-100%, +81-100 to Attack Rating, Damage: +51-65%, +101-120 to Attack Rating, Damage: +66-80%, +25-50 to Attack Rating vs Demons, Damage: +10-25% vs Demons, +151-250 to Attack Rating, Damage: +101-150%, +25-50 To Attack Rating vs Undead, +25-50% Damage vs Undead, +76-175 to Attack Rating vs Undead, Damage: +76-125% vs Undead, Rods, Bows, Crossbows, Helms, Amulets, Rings, +175-250 to Attack Rating vs Undead, Damage: +126-200% vs Undead, +21-48 To Attack Rating +4-6 To Maximum Damage, +5 to Light Radius, +5% Bonus To Attack Rating, Rods, Bows, Crossbows, Gloves, Helms, Amulets, Rings, +101-150 to Attack Rating vs Demons, Damage: +51-100% vs Demons, + (1 Per Character Level) 1-99% To Attack Rating (Based On Character Level). To calculate your chance, multiply each items chance of not causing an OW/DS/CB and withdraw it from 1. It is a useful every item for every melee build, especially Smiters and Zealers.