* Add support for 3 mods on Watchers Eye - Add support for reduced Mana cost of attacks [\#4288](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4288) ([deathbeam](https://github.com/deathbeam)) - Add support for "Dual Wielding does not inherently grant chance to Block Attack Damage" [\#3387](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3387) ([Peechey](https://github.com/Peechey)) ## [1.4.170.28](https://github.com/PathOfBuildingCommunity/PathOfBuilding/tree/v1.4.170.28) (2021/03/04) * Re-nerfed Voidheart * The DPS for monster versions of Blade Vortex won't be accurate yet - Update Low Life/Mana threshold [\#2463](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2463) ([Nostrademous](https://github.com/Nostrademous)) Other changes: - Fix visual bug causing node paths to appear broken [\#3405](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3405) ([summ1else](https://github.com/summ1else)) - Fix Dancing Dervish not working ([LocalIdentity](https://github.com/LocalIdentity)) * Venom Gyre * Some options now have tooltips that explain aspects of their function * Applied all skill balance changes for 3.5 - Update enchantments with 3.15 changes [\#2999](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2999) ([LocalIdentity](https://github.com/LocalIdentity)) ([Nostrademous](https://github.com/Nostrademous)) - Update Evasion, Poison, and Consecrated Ground calculations to 3.15 values [\#2913](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2913) ([ifnjeff](https://github.com/ifnjeff)) - Update wording for several "On Kill" modifiers [\#3987](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3987) ([facepalmgamer](https://github.com/facepalmgamer)) * Fix crash related to Minion Critical Strike Chance * Added the following very old uniques: * Various minor tweaks and fixes * Added support for the Abberath's Fury skill granted by Abberath's Hooves * This might be a little disorienting; need feedback on this * The breakdowns for hit damage types now show the percentage of total hit damage that is being dealt as that type * Widen manage passives trees drop down box ### User Interface ### Fixed Bugs - Fix level progress calculations [\#2932](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2932) ([ifnjeff](https://github.com/ifnjeff)) * Summon Carrion Golem - Add support for self-damage breakdown for Forbidden Rite [\#4420](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4420) ([LocalIdentity](https://github.com/LocalIdentity)) You can select it in the Main Skill dropdown, or view it in the Skills tab. - Add support for Actum's crit modifier [\#2326](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2326) ([andrewbelu](https://github.com/andrewbelu)) * Fix Mystic Bulwark notable * Fix Consecrated Path not applying more damage to close targets - Fix maces/sceptres and thrusting/non-thrusting swords counting as different weapon types [\#2732](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2732) ([Wires77](https://github.com/Wires77)) * The Caustic Cloud from Beacon of Corruption is now correctly affected by Area Damage modifiers on the minion - Add "Cursed Enemies are Hindered" Mastery [\#3919](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3919) ([Lothrik](https://github.com/Lothrik)) **Fixed bugs:** * Fixed Vaal Pact not working Other changes: * Added self-degen calculations for Righteous Fire and Blood Rage: * Jewels cannot be equipped in this way (since it'll probably put them in the wrong socket) but they will ### 1.4.66 - 2017/12/09 Double corruption can be like that, this league i did 3 doryani prototype, 1 poof, +aura/max es (on 30% quality, 100% base well rolled, 4 white sockets - sold for 250ex). * Combat focus now works properly with Elemental Hit and Wild Strike ### 1.0.6 - 2016/08/31 - Fix Anomalous Infused Channelling [\#2317](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2317) ([ALT-F-X](https://github.com/ALT-F-X)) * Updated the passive tree export links to 3.2.0 **Implemented enhancements:** * Added a skill part for Barrage that calculates the DPS from all projectiles hitting the target * Lunaris Concubine * Fixed an issue where modifiers from skills sometimes had the wrong source in the Calcs tab * The character limit for build names has been increased to 100; the build list has also been widened * Fix crash when trying to add support gems to any spell while having "Gain no inherent bonuses from Attributes" * Zeel's Amplifier * Fixed modifiers to Golem buff effect not applying to the buff from Summon Carrion Golem - Remove Phase Acrobatics from Impossible Escape [\#4479](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4479) ([Lothrik](https://github.com/Lothrik)) ### 1.2.21 - 2016/12/03 * Add new Harvest uniques * The error messages displayed when a character import fails due to connection issues are now more readable ### 1.2.1 - 2016/11/03 * Summoned Phantasm (including Soulwrest's Summon Phantasm skill)

* Fixed bug causing issues with the new jewel attribute totals when a jewel is used multiple times * Hyrri's Demise * Infernal Blow no longer incorrectly benefits from modifiers to area damage - Update Saqawals Flock to 3.16 values [\#3707](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3707) ([Lexy](https://github.com/learn2draw)) * This change will prevent an issue where adding increased cast speed would have no effect under some conditions - Relabel character import "Done" button to "Close" [\#3898](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3898) ([raylu](https://github.com/raylu)) * Added an option to the Configuration tab for "# of Freeze/Shock/Ignite on Enemy" (for The Taming) - Fix minions getting Inspiration Charges [\#3060](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3060) ([Lexy](https://github.com/learn2draw)) ## [2.5.0](https://github.com/PathOfBuildingCommunity/PathOfBuilding/tree/v2.5.0) (2021/07/26) * The program would crash when launched using Wine - Fix parsing for "chaos damage taken" [\#4383](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4383) ([Nightblade](https://github.com/Nightblade)) * The link created when exporting the passive tree now opens in the 2.6.2 version of the official passive tree viewer ## [2.12.1](https://github.com/PathOfBuildingCommunity/PathOfBuilding/tree/v2.12.1) (2021/10/28) * Point Blank, and the scaling Pierce chance from Powerful Precision, are now supported * Blasphemy curses take priority over other curses * Hierophant's Arcane Surge nodes - Fix crash when loading certain builds [\#3037](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3037) ([PJacek](https://github.com/PJacek)) ### 1.4.79 - 2018/03/01 * Olesya's Delight - Fix issue where node next to mastery node would remain allocated after Thread of Hope was removed [\#3480](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3480) ([bit-skipper](https://github.com/bit-skipper)) * Add 3.9 Passive Tree as ignite's base damage will be heavily skewed in favour of crit ### 1.4.170.3 - 2020/07/15 - Update skill tree to 3.18 ([LocalIdentity](https://github.com/LocalIdentity)) * Fix showing node power for top node if the skill doesn't do damage * Splitting Steel ### 1.4.41 - 2017/07/03 * Add support for new Coated Shrapnel mod * Timeless jewels will now convert Keystones on the tree - Add support for Fortification [\#3540](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3540) ([Zpooks](https://github.com/Zpooks)) ([AlphaCheese](https://github.com/AlphaCheese)) - Fix General's Cry and build load failures when using the same gem multiple times [\#2426](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2426) ([Nostrademous](https://github.com/Nostrademous)) * Storm's Gift * Notably, this fixes the various additional Arrow/Projectile stats that were no longer being recognised * Added support for the "increased Spell Damage per Block Chance" modifier on Cybil's Paw * Arcane Cloak, Spellslinger and Archmage Support are not supported properly for DPS calculations ### 1.3.8 - 2017/02/22 * Fix damage scaling on Explosive Arrow * Add total for "reduced Extra Damage from Critical Strikes" on the calcs page ### 1.3.21 - 2017/03/20 * Lion's Roar * Add new 3.9 uniques and changes from teasers so far * Note that the buff count is not guaranteed to be correct under all conditions ### Fixed Bugs * Vaal skills now correctly benefit from Vaal skill modifiers * Detonate Dead now has an input in the Configuration tab for "Corpse Life" - Update settings UI [\#3255](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3255) ([FWidm](https://github.com/FWidm)) - Update Crimson Storm changes [\#3990](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3990) ([lpolaright](https://github.com/lpolaright)) ### 1.4.67 - 2017/12/09

### 1.2.2 - 2016/11/04 * Added 3.8.0 passive tree - Add Leadership's Price unique amulet [\#3120](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3120) ([Torchery](https://github.com/Torchery)) * Holy Relic Towards the aim, Perfect E learn has already carved out a niche for itself in India and GCC countries as an online class provider at reasonable cost, serving hundreds of students. * Corrected the crit chance modifier on Pre-2.0.0 Windripper For 3.0 builds: - Fix Minion skill tooltips not working correctly [\#2778](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2778) ([Nostrademous](https://github.com/Nostrademous)) * Added the following new uniques: * Volatile Dead * The new elemental damage multiplier has been added to this gem and/or shattered dreams resulting from this oversight * Fixed the Burning Damage roll on Pyre * Level requirements shown for items imported from in-game may be lower than in-game; this cannot be avoided but you can still turn them on manually if you need to * Fixed crash bug affecting some users - Fix crash when loading old skill tree with a Glorious Vanity jewel socketed [\#4587](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4587) ([Lothrik](https://github.com/Lothrik)) * Fix Talisman tier parsing * Fixed error message caused by Spiritual Command * Vixen's Entrapment * Add support for Emperors Vigilance * Removed Prophecy league tag from all uniques * Added Inya's Epiphany, Volkuur's Guidance and The Coming Calamity * Added the following spectres to the spectre library: * Claw and Sword uniques and templates have been updated to account for the new implicits * The maximum Chain count for chaining skills is now shown in the "Skill type-specific Stats" section of the Calcs tab * Low life/full life conditions are now detected automatically (>=65% life reserved/with CI respectively), * Show boss ailment threshold in Chill and Shock breakdown (Sirus, Shaper, Uber Atziri) [Full Changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/compare/v2.15.1v2.16.0) * Added preliminary support for Charged Dash, Dark Pact, and Storm Burst * The various stats and totals are now more clearly divided into sections * Fixed issue causing certain skill setups to always be added when importing even if that skill is already in the build - Add support for different jewel radii for different tree versions [\#3315](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3315) ([Wires77](https://github.com/Wires77)) * Skills will be added if no existing skill matches the new one ('match' meaning the same gems in the same order) This has allowed for the following changes: ### 1.4.158.1 - 2020/03/12 - Corrected spelling of Effective Hit Pool description [\#4181](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4181) ([ForgottenHero](https://github.com/ForgottenHero)) - Add support for weapon local Overwhelm mod [\#4415](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4415) ([LocalIdentity](https://github.com/LocalIdentity)) - Updated base ES recharge rate to 3.16 values [\#3269](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3269) ([borisbsv](https://github.com/borisbsv)) - Fix 'inflicted with this weapon' parsing [\#3776](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3776) ([Nostrademous](https://github.com/Nostrademous)) - Add support for Holy Relic Nova trigger rate [\#4051](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4051) ([Solofme](https://github.com/Solofme)) * Voidfletcher (partial) Stand out with an "About Us" page that shows off who your company is and strongly conveys your brands voice. * Grelwood Shank * Dance of the Offered - Fix parsing for Curse on Hit rings [\#3680](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3680) ([LocalIdentity](https://github.com/LocalIdentity)) * Add support for "if you have Stunned an Enemy Recently" ### 1.2.33 - 2017/01/21

* Added base radius values for Dark Pact (24), Vaal Blight (20), and Wither (18) - Fix Arrogance Support not working with blasphemy curses [\#4394](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4394) ([LocalIdentity](https://github.com/LocalIdentity)) * Add support for "each time you've Warcried Recently" * Added support for Arrow Dancing * Fixed an error that occasionally appeared when editing gems in the Skills tab - Add support for Impossible Escape jewel [\#4350](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4350) ([disjunto](https://github.com/disjunto)) **Implemented Enhancements:** - Add support for Sublime Vision [\#4365](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4365) ([LocalIdentity](https://github.com/LocalIdentity)) * Fix accounting for Abyssal Jewels in Offhand Slots (zao) * Corrected the range of the increased Physical Damage modifier on Edge of Madness * The "Used a Movement Skill Recently" option now correctly enables for all Movement skills * Items can now be corrupted via the new "Corrupt" button that appears when viewing the item * Fix quality mods on Awakened Swift Affliction and Awakened Unbound Ailments * Fixed the Slam and Crusade Slam abilities used by Sentinels calculating non-crit damage, and deriving crit damage from that. * Gorgon's Gaze (excluding the Summon Petrification Statue skill) * Fixed an error relating to multipart skills It's in the settings, you can change the appearance of sockets, I can't remember exactly where in the settings, but I believe it's in 'UI'.

* Far Shot is not supported yet, as the scaling is unknown * Fix crash related to Vessel of Vinktar and flask effect - Fix overcap display for Spell Block [\#3627](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3627) ([LocalIdentity](https://github.com/LocalIdentity)) - Add FullDPS breakdown into XML Build Save file [\#4018](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4018) ([Nostrademous](https://github.com/Nostrademous)) * Many conditional modifiers on passives will now apply to Ailments * Fix Curses not applying from Minions * Fixed Rage degeneration applying incorrectly (again) - Fix incorrect Elusive Buff effect from skills when using Withering Step [\#3814](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3814) ([Nostrademous](https://github.com/Nostrademous)) ### 1.4.157.6 - 2020/02/26 * Fixed variants for Berek's Pass's increased Fire Damage stat - Fix Voidshot Parsing [\#2331](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2331) ([LocalIdentity](https://github.com/LocalIdentity)) - Fix calculations for variable base armour values [\#3608](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3608) ([Wires77](https://github.com/Wires77)) - Add support for "All Damage with Maces and Sceptres inflicts Chill" [\#3515](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3515) ([Peechey](https://github.com/Peechey)) * Added a splash damage skill part to Fireball * Added/updated more 2.4.0 uniques * Block Chance Reduction is now supported (although it has no effect) ## [v2.14.0](https://github.com/PathOfBuildingCommunity/PathOfBuilding/tree/v2.14.0) (2022/02/04) Expanding on what OP said - its colorblind mode, and theyre correct its under UI. * Bonechill (partial; only the Cold Damage Taken over Time portion works) ); the option can be found in the * Corrected the radius values of several skills that were updated in 3.1 Tailwind) now correctly affect Trap Throwing Speed, Mine Laying Speed, and Totem Placement speed * Fix Hierophant's Sign of Purpose mod only applying "enemies take increased damage" to brand skills - Fix rounding on gear base percentiles [\#3715](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3715) ([Wires77](https://github.com/Wires77)) - Update data from 3.18 files [\#4369](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4369) ([Nostrademous](https://github.com/Nostrademous), [LocalIdentity](https://github.com/LocalIdentity)) ### 1.4.12 - 2017/05/19 * Add support for Vaal Molten Shell/Molten Shell reflect damage * Fix many configuration options that didn't work for minion granted effects * Fix Vulnerability not displaying chance to bleed in breakdowns Digital Forensics.

* For unsupported radius jewels (particularly threshold jewels) all attributes are shown by default ### 1.4.110 - 2018/10/26 - Fix Precise Technique to use max life instead of current life [\#4477](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4477) ([Dullson](https://github.com/Dullson)) - Add the ability to click a label to check the associated checkbox [\#3549](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3549) ([ajryan](https://github.com/ajryan)) - Arrogance Support ### 1.4.24 - 2017/06/09 * Added the following new uniques: * Added the missing bonuses from the Feeding Frenzy buff **Fixed bugs:** * Fixed some issues with item templates and the All items/Shared items lists

## [2.2.1](https://github.com/PathOfBuildingCommunity/PathOfBuilding/tree/v2.2.1) (2021/04/17)

* Icicle Mine ### Fixed Bugs * Greedtrap - Add support for "Increased Damage when using Bow and Totem" [\#3410](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3410) ([Peechey](https://github.com/Peechey)) * Add support for new Curse/Mark on Hit mods * Fix mod on Fortress Covenant - Add support for Amanamu's Gaze, Kurgal's Gaze, and Tecrod's Gaze [\#4020](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4020) ([Lothrik](https://github.com/Lothrik)) - Fix Bane not gaining duration per curse applied [\#3160](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3160) ([PJacek](https://github.com/PJacek)) - Modified uniques items [\#3285](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/3285) ([U-n-Own](https://github.com/U-n-Own)) * Fixed exported passive tree links to use the correct tree version * Add proper support for Cast while Channelling * Fixed an error that could appear while using the item text editor - Fix Chain Hook not being considered an Area Skill [\#2249](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2249) ([pundm](https://github.com/pundm)) Other changes: - Fix item parser to handle new copy/paste format (Wires77) [\#2603](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2603) ([Wires77](https://github.com/Wires77)) - Fix issue where 'defend with % armour' mastery affected total armour value [\#4006](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4006) ([LocalIdentity](https://github.com/LocalIdentity)) * Fix Second Wind CDR numbers - Add support for Unnerve belt enchant [\#2922](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/2922) ([Wires77](https://github.com/Wires77))